Ways to use this list
- Coding club: draw an Easy to code card and build it in a block-based coding tool in one session, then add a twist the next week.
- Game jam: draw one idea and one theme card, set a 48-hour limit, and see how differently each team reads the same prompt.
- Design and technology lesson: groups draw a Board & paper card, make a prototype from card and dice, then swap games and give feedback.
- Rainy day at home: kids draw a card, invent the rules and teach the game to the family. Writing the rules down is good literacy practice too.
- Genre twist: pair a card with a spin of the video game genre generator, such as the falling-socks catch game turned into a rhythm game.
Press Draw a card, tap the game or press the Space bar. Change the list in the box as you
like: add your own, delete what doesn't suit you, or write *2 after an entry to give it double the
chance. The game buttons switch the same list to a wheel, duck race, hat and more.
The full list (47 entries)
- A platformer where you can only jump on the beat of the music
- A maze whose walls move every ten seconds
- Catch the falling fruit but dodge the falling socks
- A racing game where the other player draws the track
- Flip gravity to walk on the ceiling and reach the exit
- Run a tiny cafรฉ where every customer is an animal
- Keep a garden alive: every plant wilts if you forget it
- Guide a lost duckling home without waking the cats
- A spaceship that refuels by collecting stars
- Every time you score, the controls swap round
- Defend a sandcastle from the incoming tide
- A puzzle where you rotate the whole room
- Herd sheep into the pen as a sheepdog
- A snowball that grows as it rolls downhill
- Deliver parcels across a city that keeps changing shape
- Escape a library where the books rearrange themselves
- Paint the floor before the robot cleans it
- Float a balloon through a cave full of spikes
- Clone yourself to press two buttons at once
- A fishing game where every fish asks a riddle
- Build a bridge from a few planks, then test it with a truck
- Click the mole before it hides again
- Dodge the falling rocks for as long as you can
- A two-player chase game on one keyboard
- Tap as fast as you can before the timer runs out
- Steer a fish through gaps in the seaweed
- Bounce a ball off a paddle that shrinks with every hit
- A quiz that shows your score at the end
- Collect coins while a ghost chases you
- A memory game with cards that flip over
- A board game where the board grows every turn
- A card game where you trade animals to build a zoo
- A dice race up a volcano, with lava spaces
- A pencil-and-paper treasure hunt on a grid
- A team game where everyone escapes a sinking ship together
- A word game where you steal letters from the middle
- A playground chasing game where the catcher changes every minute
- Theme: underwater city
- Theme: haunted bakery
- Theme: robot farm
- Theme: dinosaur school
- Theme: volcano island
- Theme: space post office
- Theme: tiny world in a garden
- Theme: weather wizards
- Theme: medieval market
- Theme: the last day of winter
Questions people ask
How do I turn a random game idea into a real game?
Write down three things: what the player does again and again, how they win and what stops them. Build only that first, with plain shapes, and add art, sound and extra levels once it is fun.
What games are easy to make for beginners?
Catch games, dodge games, simple mazes, clicker games and quizzes. They need only movement, collisions and a score. The Easy to code button draws just those, and they all work in block-based coding tools.
How do I come up with a name for my game?
Join the main action to the setting, or try alliteration, as in Sock Storm for the falling-socks game. Say the name out loud: short names that are fun to say stick best.
Can I use these ideas for a school project or game jam?
Yes, every prompt was written for this page and you are free to build any of them. Draw one idea and one theme, keep the scope small and aim to finish something playable, however simple.