Random Story Starter Generator

Draw a first line and keep writing. Every story starter here is an original opening sentence, sorted into five genres by the buttons.

Quick lists:

Shortcuts: Space pick ยท F fullscreen ยท M sound

NamesโœŽ Edit

Tip: Anna *3 gives Anna three chances.

๐Ÿ–ผ๏ธ Photos

Add pictures of people, pets or things. Each photo takes its file's name (ava.jpg becomes "Ava") and appears in every game. Photos stay on this device and are not in share links.

    Tip: start a name with an emoji, like ๐Ÿ• Pizza, for a picture without a photo.

    โš™๏ธ Settings
    After each pick
    ๐Ÿ•˜ History

      Winners appear here.

      ๐Ÿงฉ Put it on your website

      Add this picker to a class website, blog, Google Sites or school portal: copy the code and paste it where HTML is allowed. It opens with the game you have chosen now.

      Ways to use this list

      • Story sprint: draw a starter, copy it as your first line and keep writing without stopping until a ten-minute timer ends.
      • Same start, different endings: give the whole class one opening line and compare how many directions the stories take.
      • Genre swap for older pupils: draw a Mystery starter but write it as a funny story, or turn a Fantasy line into science fiction.
      • Bedtime stories: a parent draws a starter and tells the rest aloud, letting the child decide what happens at each twist.
      • Book idea brainstorm: set Winners to 3, pick the starter that grabs you most and plan a beginning, middle and end around it.

      Press Draw a card, tap the game or press the Space bar. Change the list in the box as you like: add your own, delete what doesn't suit you, or write *2 after an entry to give it double the chance. The game buttons switch the same list to a wheel, duck race, hat and more.

      The full list (40 entries)

      • The dragon's egg in Grandma's shed had started to hum.
      • Every night at midnight, the old oak tree took one step closer to the house.
      • The wizard's apprentice had broken the only rule: never feed the books.
      • When the moon turned green, the castle gates creaked open at last.
      • Nobody in the village could remember who had planted the singing flowers.
      • The unicorn in the school car park looked very lost and slightly annoyed.
      • Ivy's new boots left glowing footprints wherever she walked.
      • The giant was crying, and the tears were flooding the valley.
      • The lighthouse lamp was switched off, but nobody else had a key.
      • On Monday morning, every clock in the school showed a different time.
      • The parcel had my name on it and a stamp from a country that doesn't exist.
      • Someone had been eating the class pet's food, and it wasn't the hamster.
      • The footprints in the snow stopped right in the middle of the field.
      • Behind the library's oldest bookcase, someone had left a lamp burning.
      • Each morning a new pebble sat on the garden wall, and nobody saw who left it.
      • Next door's garden gnome had moved again, and now it pointed at our house.
      • The rope bridge swayed, and halfway across, Sam heard the first plank crack.
      • The treasure map said only: start where the river runs backwards.
      • Our hot-air balloon was meant to land in the park, not on a mountain top.
      • The storm had blown us onto an island that wasn't on any map.
      • Leo opened the attic hatch and felt a warm breeze that smelled of jungle.
      • The last bus of the night took a turn the driver didn't seem to expect.
      • Deep in the cave, the torchlight caught something shining under the water.
      • We had three hours to cross the desert before the sandstorm reached us.
      • My dog has learned to use the TV remote, and he only watches cooking shows.
      • Dad shrank to the size of a teaspoon on the morning of my birthday party.
      • Our new teacher is a penguin, and nobody else seems to have noticed.
      • The vending machine at school had started giving advice instead of snacks.
      • I sneezed so hard that I swapped bodies with the cat.
      • The school play was going perfectly until the cardboard dragon caught a cold.
      • My little brother's imaginary friend has started leaving notes on the fridge.
      • It started raining spaghetti on the first day of the summer holidays.
      • The message from space was only four words long: "Is anyone else there?"
      • For Nova's twelfth birthday, her robot built her a present in secret.
      • The spaceship's computer woke us up two hundred years too early.
      • When I looked through my new telescope, something on the moon waved back.
      • Our town's new school bus can fly, but only on Tuesdays.
      • The time machine worked perfectly; it was the instructions that were wrong.
      • Everyone on Mars looked after one Earth plant, and mine was wilting.
      • The robot next door asked me what dreaming felt like.

      See all 263 ready-made lists

      Questions people ask

      What makes a good story starter?

      It drops you into the middle of something strange, with a question you want answered. "The giant was crying, and the tears were flooding the valley" makes you ask why at once, so you keep writing to find out.

      Are these story starters good for kids?

      Yes: they were written for primary and middle-school writers, with nothing scarier than a mild mystery. The Funny and Adventure buttons are the best place for younger children to start.

      What is the difference between a story starter and a writing prompt?

      A story starter is the actual first sentence, and you carry on from it. A writing prompt is an idea or situation to write about in your own words. The writing prompt generator has those.

      Can I use two story starters in one story?

      Yes: set Winners to 2 with the full list in the picker, use one line to open your story and fit the other in somewhere in the middle. Unexpected pairs often lead to the most original plots.